Classes:GlassOfWater


Classes:ActorInventoryHealthHealthBonusGlassOfWater
A small glass vat villed with water. "H2O" is written on it.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Glass of water
Actor type Health Game
DoomEd Number 2014 Class Name GlassOfWater

DECORATE definition

ACTOR GlassOfWater : HealthBonus
{
  Inventory.PickupMessage "$GOTWATER" // "Picked up a glass of water."
}
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