Classes:ForceFieldGuard


Classes: ForceFieldGuard
This actor needs a description.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Force field
Actor type Map spot Game
DoomEd Number 25 Class Name ForceFieldGuard
Conversation ID 0 Puzzle Item ID N/A

DECORATE definition

ACTOR ForceFieldGuard native
{
  Health 10
  Radius 2
  Height 1
  Mass 10000
  +SHOOTABLE
  +NOSECTOR
  +NOBLOOD
  +INCOMBAT
  States
  {
  Spawn:
    TNT1 A -1
    Stop
  Death:
    TNT1 A 1 A_RemoveForceField
    Stop
  }
}
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