Classes:FlamePuff


Classes: FlamePuff
FlamePuff2
This actor needs a description.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Firestorm puff
Actor type SFX Game
DoomEd Number None Class Name FlamePuff

DECORATE definition

ACTOR FlamePuff
{
  Radius 1
  Height 1
  +NOBLOCKMAP
  +NOGRAVITY
  RenderStyle Add
  SeeSound "ClericFlameExplode"
  AttackSound "ClericFlameExplode"
  States
  {
  Spawn:
    CFFX ABC 3 Bright
    CFFX D 4 Bright
    CFFX E 3 Bright
    CFFX F 4 Bright
    CFFX G 3 Bright
    CFFX H 4 Bright
    CFFX I 3 Bright
    CFFX J 4 Bright
    CFFX K 3 Bright
    CFFX L 4 Bright
    CFFX M 3 Bright
    Stop
  }
}
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