Classes:FireDemonSplotch2


Classes: FireDemonSplotch1FireDemonSplotch2
A small lump of overcooked afrit meat, dropped along with the rest of the monster when it dies.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Afrit splotch
Actor type Gibs Game
DoomEd Number None Class Name FireDemonSplotch2

DECORATE definition

ACTOR FireDemonSplotch2 : FireDemonSplotch1
{
   States
   {
   Spawn:
       FDMN Q 3
       FDMN Q 6 A_QueueCorpse
       FDMN Z -1
       Stop
   }
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.