Classes:FireDemonSplotch1


Classes: FireDemonSplotch1
FireDemonSplotch2
A small lump of overcooked afrit meat, dropped along with the rest of the monster when it dies.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Afrit splotch
Actor type Gibs Game
DoomEd Number None Class Name FireDemonSplotch1

DECORATE definition

ACTOR FireDemonSplotch1
{
  Health 1000
  ReactionTime 8
  Radius 3
  Height 16
  Mass 100
  +DROPOFF
  +CORPSE
  +NOTELEPORT
  +FLOORCLIP
  States
  {
  Spawn:
    FDMN P 3
    FDMN P 6 A_QueueCorpse
    FDMN Y -1
    Stop
  }
}
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