Classes:FighterBoss
Classes: FighterBoss
Zedek is one of the three penultimate bosses of Hexen. Marshal of the Legion, Zedek now serves Korax as a zombified warrior. He wields the Quietus, and like his fellow class bosses has erratic movement, making him tricky to hit.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Zedek | |||
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Actor type | Monster | Game | ![]() |
DoomEd Number | 10100 | Class Name | FighterBoss |
DECORATE definition
ACTOR FighterBoss { Health 800 PainChance 50 Speed 25 Radius 16 Height 64 Monster +FLOORCLIP +TELESTOMP +DONTMORPH PainSound "PlayerFighterPain" DeathSound "PlayerFighterCrazyDeath" Obituary "$OB_FBOSS" action native A_FighterAttack(); States { Spawn: PLAY A 2 PLAY A 3 A_ClassBossHealth PLAY A 5 A_Look Wait See: PLAY ABCD 4 A_FastChase Loop Pain: PLAY G 4 PLAY G 4 A_Pain Goto See Melee: Missile: PLAY E 8 A_FaceTarget PLAY F 8 A_FighterAttack Goto See Death: PLAY H 6 PLAY I 6 A_Scream PLAY JK 6 PLAY L 6 A_NoBlocking PLAY M 6 PLAY N -1 Stop XDeath: PLAY O 5 A_Scream PLAY P 5 A_SkullPop PLAY R 5 A_NoBlocking PLAY STUV 5 PLAY W -1 Stop Ice: PLAY X 5 A_FreezeDeath PLAY X 1 A_FreezeDeathChunks Wait Burn: FDTH A 5 Bright A_PlaySound("PlayerFighterBurnDeath") FDTH B 4 Bright FDTH G 5 Bright FDTH H 4 Bright A_Scream FDTH I 5 Bright FDTH J 4 Bright FDTH K 5 Bright FDTH L 4 Bright FDTH M 5 Bright FDTH N 4 Bright FDTH O 5 Bright FDTH P 4 Bright FDTH Q 5 Bright FDTH R 4 Bright FDTH S 5 Bright A_NoBlocking FDTH T 4 Bright FDTH U 5 Bright FDTH V 4 Bright Stop } }
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