Classes:EttinMace

This item is spawned and thrown away when an ettin is gibbed (when an ettin dies a normal death, the mace remains as part of the ettin sprite).

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Ettin mace
Actor type Gibs Game
DoomEd Number None Class Name EttinMace


Classes: EttinMace

DECORATE definition

ACTOR EttinMace
{
  Radius 5
  Height 5
  +DROPOFF
  +CORPSE
  +NOTELEPORT
  +FLOORCLIP
  States
  {
  Spawn:
    ETTB MNOP 5
    Loop
  Crash:
    ETTB Q 5
    ETTB R 5 A_QueueCorpse
    ETTB S -1
    Stop
  }
}
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