Classes:DoomBuilderCamera

Doom Builder places this thing on the maps it edits for its 3D editing mode. They have no possible use in the game, and destroy themselves instantaneously, but this class exists anyway to prevent them from being interpreted as map errors.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
DoomBuilder camera
Actor type Internal Game
DoomEd Number 32000 Class Name DoomBuilderCamera


Classes: DoomBuilderCamera

DECORATE definition

ACTOR DoomBuilderCamera
{
  States
  {
  Spawn:
    TNT1 A 1
    Stop
  }
}
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