Classes:Demon2FX1

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Chaos serpent fireball
Actor type Explosive Game
DoomEd Number None Class Name Demon2FX1


Classes: Demon2FX1

The projectile fired by a Brown Chaos Serpent.


DECORATE definition

ACTOR Demon2FX1
{
  Speed 15
  Radius 10
  Height 6
  Damage 5
  DamageType Fire
  Projectile
  +SPAWNSOUNDSOURCE
  RenderStyle Add
  SeeSound "DemonMissileFire"
  DeathSound "DemonMissileExplode"
  States
  {
  Spawn:
    D2FX ABCDEF 4 Bright
    Loop
  Death:
    D2FX GHIJ 4 Bright
    D2FX KL 3 Bright
    Stop
  }
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.