Classes:DehackedPickup

DehackedPickup is an internal class used to emulate Doom's original behavior of determining a pickup's type by its sprite.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
DeHackEd pickup
Actor type Internal Game
DoomEd Number None Class Name DehackedPickup


Classes: InventoryDehackedPickup

DECORATE definition

ACTOR DehackedPickup : Inventory native {}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.