Classes:CorpseBit
Classes: Actor → CorpseBit
A container actor for four different bits of an exploded sitting corpse. Any replacement for this actor needs to have likewise four states defined in the same way, as Spawn to Spawn+3 are the four possible states in which the A_CorpseExplode function will place them when it spawns them. Spawn+3 corresponds to the corpse's head, the other three are random, nondescript chunks of flesh.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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CorpseBit | |||
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Actor type | SFX | Game | ![]() |
DoomEd Number | None | Class Name | CorpseBit |
DECORATE definition
ACTOR CorpseBit { Radius 5 Height 5 +NOBLOCKMAP +TELESTOMP States { Spawn: CPB1 A -1 Stop CPB2 A -1 Stop CPB3 A -1 Stop CPB4 A -1 Stop } }
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