Classes:ChexPlayer
Classes: PlayerPawn → DoomPlayer → ChexPlayer
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Chex Warrior | |||
---|---|---|---|
Actor type | Player | Game | ![]() |
DoomEd Number | None | Class Name | ChexPlayer |
The player actor used in the Chex Quest modification for Doom. This is essentially the default Doom player with a few minor changes.
DECORATE definition
ACTOR ChexPlayer : DoomPlayer { Player.DisplayName "Chex Warrior" Player.CrouchSprite "" Player.StartItem "MiniZorcher" Player.StartItem "Bootspoon" Player.StartItem "MiniZorchRecharge", 50 Player.DamageScreenColor "60 b0 58" Player.WeaponSlot 1, Bootspoon, SuperBootspork Player.WeaponSlot 2, MiniZorcher Player.WeaponSlot 3, LargeZorcher, SuperLargeZorcher Player.WeaponSlot 4, RapidZorcher Player.WeaponSlot 5, ZorchPropulsor Player.WeaponSlot 6, PhasingZorcher Player.WeaponSlot 7, LAZDevice Player.ColorRange 192, 207 //Not perfect, but its better than everyone being blue. Player.ColorSet 0, "Light Blue", 0xC0, 0xCF, 0xC2 Player.ColorSet 1, "Green", 0x70, 0x7F, 0x72 Player.ColorSet 2, "Gray", 0x60, 0x6F, 0x62 Player.ColorSet 3, "Brown", 0x40, 0x4F, 0x42 Player.ColorSet 4, "Red", 0x20, 0x2F, 0x22 Player.ColorSet 5, "Light Gray", 0x58, 0x67, 0x5A Player.ColorSet 6, "Light Brown", 0x38, 0x47, 0x3A Player.ColorSet 7, "Light Red", 0xB0, 0xBF, 0xB2 }
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