Classes:CStaffMissile
The projectile fired by the Serpent Staff. The native engine code makes this actor and any actor inheriting from this cause poison damage.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Serpent staff projectile | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | CStaffMissile |
Classes: CStaffMissile
DECORATE definition
ACTOR CStaffMissile native { Speed 22 Radius 12 Height 10 Damage 5 RenderStyle Add Projectile DeathSound "ClericCStaffExplode" Obituary "$OB_MPCWEAPSTAFFR" States { Spawn: CSSF DDEE 1 Bright A_CStaffMissileSlither Loop Death: CSSF FG 4 Bright CSSF HI 3 Bright Stop } }
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