Classes:BurningBarrel

A metal barrel similar to the explosive barrels, but its content is burning with large flames. It does not explode.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Burning barrel
Actor type Light source Game
DoomEd Number 70 Class Name BurningBarrel
Spawn ID 149 Identifier T_FLAMINGBARREL


Classes: BurningBarrel

DECORATE definition

ACTOR BurningBarrel
{
  Radius 16
  Height 32
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    FCAN ABC 4 Bright
    Loop
  }
}
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