Classes:BlasterSmoke
The trail spawned behind a powered-up dragon claw shot as it travels. This is generated by the projectile's internal Tick() function rather than by an action function and is thus impossible to transcribe in DECORATE.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Tomed dragon claw smoke trail | |||
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Actor type | SFX | Game | ![]() |
DoomEd Number | None | Class Name | BlasterSmoke |
Classes: BlasterSmoke
DECORATE definition
ACTOR BlasterSmoke { +NOBLOCKMAP +NOGRAVITY +NOTELEPORT +CANNOTPUSH RenderStyle Translucent Alpha 0.4 States { Spawn: FX18 HIJKL 4 Stop } }
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