Classes:BlasterPuff
The sprites spawned when a shot from the dragon claw hits something. If it hits a wall, the crash state is activated. If it hits an actor, the spawn state is activated.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Blaster puff | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | BlasterPuff |
Classes: BlasterPuff
DECORATE definition
ACTOR BlasterPuff { +NOBLOCKMAP +NOGRAVITY +PUFFONACTORS RenderStyle Add SeeSound "weapons/blasterhit" States { Crash: FX17 ABCDE 4 Bright Stop Spawn: FX17 FG 3 Bright FX17 HIJKL 4 Bright Stop } }
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