Classes:BFGExtra
The flash displayed when an actor falls into one of the tracers of a BFG Ball.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
BFG9000 tracer explosion | |||
---|---|---|---|
Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | BFGExtra |
Classes: BFGExtra
ZScript definition
Note: The ZScript definition below is for reference and may be different in the current version of GZDoom.The most up-to-date version of this code can be found on GZDoom GitHub. |
class BFGExtra : Actor { Default { +NOBLOCKMAP +NOGRAVITY +ZDOOMTRANS RenderStyle "Add"; Alpha 0.75; DamageType "BFGSplash"; } States { Spawn: BFE2 ABCD 8 Bright; Stop; } }
DECORATE definition
Note: This is legacy code, kept here for reference only. DECORATE is still supported but no longer used by GZDoom. GZDoom internally uses the ZScript definition above. |
ACTOR BFGExtra { +NOBLOCKMAP +NOGRAVITY RenderStyle Add Alpha 0.75 DamageType "BFGSplash" States { Spawn: BFE2 ABCD 8 Bright Stop } }
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