Classes:AcolyteShadow


Classes: StrifeHumanoidAcolyteAcolyteShadow

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Shadow acolyte
Actor type Monster Game
DoomEd Number 58 Class Name AcolyteShadow
Conversation ID 61, 58, 59 Puzzle Item ID N/A

An Acolyte who, when alarmed, dons the shadow armor and becomes translucent.

DECORATE definition

ACTOR AcolyteShadow : Acolyte
{
  +MISSILEMORE
  DropItem "ClipOfBullets"
  States
  {
  See:
    AGRD A 6 A_BeShadowyFoe
    Goto Super::See+1
  Pain:
    AGRD O 0 Fast Slow A_SetShadow
    AGRD O 8 Fast Slow A_Pain
    Goto See
  }
}
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