CheckActorCeilingTexture

bool CheckActorCeilingTexture (int tid, str texture)

Usage

Returns true if the ceiling texture of the sector the calling actor is in matches the name in the string of the ACS function. If tid is 0, it uses the activator. For animated textures you only need to check for the base texture.

Parameters

Return value

Returns true if the ceiling texture of the sector the calling actor is in matches the name in the string of the ACS function, false otherwise.

Examples

This script simply checks to see if the ceiling texture is using the “F_SKY1” texture and prints a message accordingly.

if (CheckActorCeilingTexture(0, "F_SKY1"))
    print (s:"You're outside!");
else
    print (s:"You're inside!");

See also

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