AnnouncerSound
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Warning: This feature is Skulltag specific, and is not compatible with ZDoom! To see all of Skulltag's specific features, see Skulltag features. |
void AnnouncerSound (str sound, int flags)
Usage
Plays the specified index from ANCRINFO. If flags is set to 1 the sound is played only for the activating player.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |
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