A_VolcBallImpact
If the calling actor is under the floor, it is raised by 28 units and given the NOGRAVITY flag. (This is presumably a leftover from a hack used by Raven Software to work around their terrain clipping bug, the same that was responsible for the minotaur floorfire bug.)
A_VolcBallImpact
(no parameter)
This creates a small explosion, equivalent to A_Explode(25, 25, true) that deals fire damage. The calling actor's target, if any, is considered responsible for the damage inflicted. It then spawns four VolcanoTBlast actors and sends them on each cardinal direction with a horizontal velocity of 0.7 and a random vertical velocity between 0 and 2.
This codepointer is restricted to VolcanoBlast and derived classes.
Examples
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