A_UnsetFloat


Makes a monster non-floating. Floating monsters can change their z-position when moving towards a target. This function has no effect on the gravity settings. If the monster is still in the air it will remain there.

A_UnsetFloat

(no parameters)

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.