A_TossArm

Spawns an InquisitorArm at the calling actor's position, 24 units up from the base of the calling actor's feet. The arm's angle is set randomly to between 0° and 180° from the calling actor's angle, at one-eighth of the base's Speed property. It is also given a random vertical velocity of up to 4.0.

A_TossArm

(no parameters)

This codepointer is restricted to Inquisitor and derived classes.

This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.