A_TossArm
Spawns an InquisitorArm at the calling actor's position, 24 units up from the base of the calling actor's feet. The arm's angle is set randomly to between 0° and 180° from the calling actor's angle, at one-eighth of the base's Speed property. It is also given a random vertical velocity of up to 4.0.
A_TossArm
(no parameters)
This codepointer is restricted to Inquisitor and derived classes.
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