A_TemplarAttack
Does nothing if the calling actor has no valid target.
A_TemplarAttack
(no parameters)
Calls A_FaceTarget and plays the sound "templar/shoot" on the WEAPON channel. Sends 10 hitscan "pellets" that deal 2d4 disintegration damage each, with a vertical spread of up to 7° up or down and a horizontal spread of up to 11.25°.
This codepointer is restricted to Templar and actors inheriting from it.
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.