A_SpawnParticle
void A_SpawnParticle (color color1 [, int flags [, int lifetime [, double size [, double angle [, double xoff [, double yoff [, double zoff [, double velx [, double vely [, double velz [, double accelx [, double accely [, double accelz [, double startalphaf [, double fadestepf [, double sizestep]]]]]]]]]]]]]]]])
Usage
Spawns a single particle.
Parameters
- color1: The color of the particle. Can be used with a hexadecimal value or a predefined value such as "Black". Set this to FFFFFF to spawn
- flags: Customizes the behavior of the function. Multiple flags can be combined by using the bitwise OR operator (
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) between the constant names:- SPF_FULLBRIGHT — Makes the particle full bright.
- SPF_RELPOS — Position is relative to angle.
- SPF_RELVEL — Velocity is relative to angle.
- SPF_RELACCEL — Acceleration is relative to angle.
- SPF_RELANG — Adds the calling actor's angle to angle for relativity.
- SPF_NOTIMEFREEZE — The spawned particle is not affected by the time freeze powerup or cheat.
- SPF_REPLACE — If the the particle limit is reached, the oldest particles will be removed to make room for particles with SPF_REPLACE. (New from 4.10.0)
- SPF_NO_XY_BILLBOARD - The particle does not have any sort of billboarding, causing it to render similarly to normal actor sprites, instead of facing the players' view at all times. (New from 4.10.0)
- SPF_RELATIVE — Combines the SPF_RELPOS, SPF_RELVEL, SPF_RELACCEL and SPF_RELANG flags.
- Default is 0.
- lifetime: The lifetime of the particle in tics. Default is 35.
- size: The size of the particle. Default is 1.
- angle: The angle to offset the particle by. Default is 0.
- x/yoff: The distance from the actor to spawn the particle along the X axis. Note that this is not relative. Default is 0.
- zoff: How high up to spawn the particle from the actor's Z position. Default is 0.
- velx/y/z: The velocity along the X/Y/Z axis to apply to the particle. This is in absolute direction, not relative. Default is 0.
- accelx/y/z: Defines how much to accelerate the particle by over its lifespan. Default is 0.
- startalphaf: Specifies the particle's alpha upon spawning. Default is 1.0.
- fadestepf: The amount by which the particle fades each tic. The particle is automatically removed early if it fades completely before lifetime expires. -1 indicates automatic (a complete fade-out over the length of lifetime). Default is -1.
- sizestep: The particle grows or shrinks in size by this amount per tic.
Examples
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See also
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