A_Sor1Chase
Calls A_Chase and, if the calling actor's special1 field is not null, decreases it by one point and decreases its tics counter by three points, hastening the next frame by as much. For this reason, it should only be called in a frame that lasts at least four tics or it will not work correctly.
A_Sor1Chase
(no parameters)
This codepointer is restricted to Sorcerer1 and derived classes.
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