A_SkullAttack
The attack of Doom's lost soul. The calling actor charges at its current target. The speed parameter defines the speed of the charge (20 by default).
A_SkullAttack [(int speed)]
Examples
This example is taken straight from Doom's Lost Soul.
Missile: SKUL C 10 bright A_FaceTarget SKUL D 4 bright A_SkullAttack SKUL CD 4 bright goto Missile+2
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