A_SkullAttack


The attack of Doom's lost soul. The calling actor charges at its current target. The speed parameter defines the speed of the charge (20 by default).

A_SkullAttack [(int speed)]

Examples

This example is taken straight from Doom's Lost Soul.

 Missile:
   SKUL C 10 bright A_FaceTarget
   SKUL D 4 bright A_SkullAttack
   SKUL CD 4 bright
   goto Missile+2

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