A_SigilCharge

Plays the sound "weapons/sigilcharge" on the Weapons channel and then calls A_Light2. A shortcut for the following:

   SIGH A 0 Bright A_PlaySound ("weapons/sigilcharge", CHAN_WEAPON)
   SIGH A 18 Bright A_Light2

A_SigilCharge
(no parameter)

This codepointer is restricted to Sigil and derived classes.

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