A_SigilCharge
Plays the sound "weapons/sigilcharge" on the Weapons channel and then calls A_Light2. A shortcut for the following:
SIGH A 0 Bright A_PlaySound ("weapons/sigilcharge", CHAN_WEAPON) SIGH A 18 Bright A_Light2
A_SigilCharge
(no parameter)
This codepointer is restricted to Sigil and derived classes.
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