A_ShutdownPhoenixPL2

Stops playing sounds in the WEAPON channel and depletes ammo. This function is meant to be used in conjunction with A_FirePhoenixPL2, which itself requires A_InitPhoenixPL2 as well.

A_ShutdownPhoenixPL2
(no parameter)

This codepointer is restricted to PhoenixRodPowered and derived classes.

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