A_SPosAttack


The attack of Doom's Shotgun Guy. This shoots three bullets and plays the sound "shotguy/attack".

A_SPosAttack

(no parameters)

It is equivalent of:

SPOS F 0 bright A_PlaySound("shotguy/attack", CHAN_WEAPON)
SPOS F 10 bright A_CustomBulletAttack(22.5, 0, 3, random(1,5)*3, "BulletPuff", 0, CBAF_NORANDOM)

Examples

This example is taken straight from Doom's Shotgun Guy.

 Missile:
   SPOS E 10 A_FaceTarget
   SPOS F 10 bright A_SPosAttack
   SPOS E 10
   goto See
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