A_RestoreSpecialThing1
Removes the INVISIBLE flag from the calling actor, and gives it the SPECIAL flag, then moves it to a random spawning point for inventory items that have been spawned by a class such as the MaceSpawner, and finally plays the "misc/spawn" sound on the VOICE channel. This, along with A_RestoreSpecialPosition and A_RestoreSpecialThing2, is used by the engine to "respawn" pickup items that were "hidden" after pickup.
A_RestoreSpecialThing1
(no parameters)
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Warning: This function should not be used. This article is for the purposes of complete documentation only. |
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