A_RestoreSpecialPosition
Puts the calling actor back to its spawning position. This, along with A_RestoreSpecialDoomThing or A_RestoreSpecialThing1 and A_RestoreSpecialThing2, is used by the engine to "respawn" pickup items that were "hidden" after pickup.
A_RestoreSpecialPosition
(no parameters)
![]() |
Warning: This function should not be used. This article is for the purposes of complete documentation only. |
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.