A_RestoreSpecialPosition

Puts the calling actor back to its spawning position. This, along with A_RestoreSpecialDoomThing or A_RestoreSpecialThing1 and A_RestoreSpecialThing2, is used by the engine to "respawn" pickup items that were "hidden" after pickup.

A_RestoreSpecialPosition

(no parameters)

Warning: This function should not be used. This article is for the purposes of complete documentation only.
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