A_PlayerSkinCheck
Checks if the player is currently using a custom Skin made for another game and if so, jumps to the specified state. This function allows the default DoomGuy to use a Corvus skin and vice-versa. The number of death frames in Doom is different from the number of death frames in Heretic, which would without this function make skins from one game glitchy in another.
state A_PlayerSkinCheck (str state)
This function should only be used for Doom or Heretic custom classes that are allowed to use custom skins.
Examples
The Heretic Player uses this function because it has a larger amount of frames from what custom Doom skins have. Using A_PlayerSkinCheck in both death states, it checks first if the player is using a Doom skin and then jumps to a different death state if he/she is.
Death: PLAY H 6 A_PlayerSkinCheck("AltSkinDeath") PLAY I 6 A_PlayerScream PLAY JK 6 PLAY L 6 A_NoBlocking PLAY MNO 6 PLAY P -1 Stop XDeath: PLAY Q 0 A_PlayerSkinCheck("AltSkinXDeath") PLAY Q 5 A_PlayerScream PLAY R 0 A_NoBlocking PLAY R 5 A_SkullPop PLAY STUVWX 5 PLAY Y -1 Stop AltSkinDeath: PLAY H 10 PLAY I 10 A_PlayerScream PLAY J 10 A_NoBlocking PLAY KLM 10 PLAY N -1 Stop AltSkinXDeath: PLAY O 5 PLAY P 5 A_XScream PLAY Q 5 A_NoBlocking PLAY RSTUV 5 PLAY W -1 Stop