A_MntrFloorFire
Spawns a MinotaurFX3 near the calling actor's position, randomly within four map units on both X and Y axes. The spawned flames are given the calling actor's target, so this codepointer should be called only by missiles, not directly by a monster. It is restricted to MinotaurFX2 and derived classes.
A_MntrFloorFire
(no parameters)
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