A_MinotaurAtk2
This is the Maulotaur's volley of fireballs attack. If the calling actor has no valid target, does nothing. Otherwise plays the sound "minotaur/attack2" on the WEAPON channel. If the target is within melee range, it is inflicted 3d8 (for a minotaur with the SUMMONEDMONSTER flag) or 5d8 (otherwise) damage.
A_MinotaurAtk2
(no parameters)
If the target is not within melee range, throws a MinotaurFX1 directly at it, and four others in a fan, two on each side, with a difference of 2.8125° between each. The extra fireballs use the first fireball's aim as reference and therefore have the same vertical velocity.
This codepointer is restricted to Minotaur and derived classes.
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