A_FSwordAttack

Fires 5 FSwordMissile projectiles evenly in 5 unit intervals along the Z axis. The upper projectile is angled 11.5 degrees to the right, the second at 5.625 degrees to the right, third is straight ahead, and so forth. It then plays FighterSwordFire on the Weapons channel.

A_FSwordAttack
(no parameter)

This codepointer is restricted to FWeapQuietus and derived classes.

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