A_CMaceAttack
Similar to A_FPunchAttack in the way it find possible targets as well as the increased melee range. This function, however, lacks the counting mechanism (it does still set special1 to 0 on miss) and always deals 25-40 points of damage. This function always uses a HammerPuff and does not push away enemies.
A_CMaceAttack
(no parameter)
This codepointer is restricted to CWeapMace and derived classes.
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